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Post by Valan on Jun 28, 2010 18:42:24 GMT -5
So you all may have discovered that your character can get a special power, as chosen for their personality. While you cannot choose which power your character might get, if you create your own power, you have a higher chance of getting one you like.
And of course, we're always open to any ideas you might have, so, create away!
All powers will be open to all characters.
Due to limitations, only six (6) will be accepted.
Name: What is this power called? Color: What color would represent this power? (be creative) Explanation: What does this power allow one to do? Examples: Drawbacks: What is a weakness tied to this power?
Name: Color: Explanation: Examples: [quote]EXAMPLES[/quote] Drawbacks:
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Post by Valan on Jun 28, 2010 19:51:30 GMT -5
Name: Gravitation Color: Light Blue Explanation: The ability to fix real "down" (or direction of gravity) to any direction for themselves, any other being, and objects that they would normally have the strength to pick up. They must have a solid point to designate "down" however, such as a tree trunk, a wall, or a ceiling. At the height of their power, they can hold up to three (3) different "downs," but only one separate object can be tied to each point of gravity.
Examples:
Drawbacks: They can only designate "down" for one object, not have two objects following the direction. They tend to have balance issues after using their power often and have very bad depth perception. If they aren't careful about managing their height and direction, they can smash into things and become injured. If the point of "down" is a fragile object and is broken, gravity returns to normal. Objects cannot "fall" past the designated point of gravity.
Now I just hope some of that made sense... ^^
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Post by CASPER on Jun 28, 2010 20:07:09 GMT -5
@ Val, I really like this power. I okay it. Now you just have to wait for Cain, and Ghost to Okay it too xD
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Post by Valan on Jun 28, 2010 20:21:03 GMT -5
@ Rhuny - Shininess! So everything made sense then? Well enough anyway?
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Post by CASPER on Jun 28, 2010 21:30:38 GMT -5
Yep <3
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Post by nemesis on Jul 5, 2010 20:46:31 GMT -5
Name: Element Affiliation Color: Purple Explanation: The user can have an afilitaion with one of the elements, and can "control" them to the characters will. Examples: Drawbacks: Using just a small amount of one element taked alot of energy, but is worth it. May make character sick if used to much power.
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Post by xennie on Jul 5, 2010 21:43:39 GMT -5
Sorry.. a lot of these are going to be dark powers D:
Name: Abyssal Sprite Color: Dark purple or lavender.. or maybe a black orb with a purple glow. Explanation: The wielder can manifest dark energy in the form of a hot, glowing streak or orb of light. The dark energy is free flowing and surrounds the user when summoned as regular, brightly lit orbs with a purplish hue, however, the dark energy is summoned from the hatred and morbidity that the user has within their heart and mind, therefor these manifestations grow in lethality based on the user's level of rage or sorrow. When the user is calm or happy, these orbs are harmless and can be touched, played with, and even held without any pain to anyone, but should the user be angry, these orbs can burn and severely scar any who touch them. If the user is sad or fearful, the orbs seem to take a more defensive stance and can uses bright flashes of light to temporarily blind any who try to near what they are protecting, or, they may also resort to burning a character who relentlessly approaches. Wielders who are very experienced and have spent long hours playing with their power will gain the ability to control the dark energy, and from there they can control how and where the dark energy will attack another and the speed at which the dark energy can flow. Also, the dark energy can be reshaped from orbs into anything else, but it will always retain a gaseous form that flows as smoothly as airborne fluid. To control the dark energy one must have a very concentrated mind and must be purely focused in thought on how they want to move the energy. They must also be aware of their change in mood as this may also effect how the benign the energy is. Should they lose focus, the energy will act on its own and return in the shape of floating orbs. Examples: Drawbacks: Certain controls of the energy may fail if the user is not certain of its emotions or thoughts, and if they are not concentrated on both, the dark energy could either become confused or idle, and will float aimlessly without harmful intent. The user, if they summon too much of the energy, could become consumed by it, and lose their sense of touch and emotion in a moment of complete possession by the dark energy. In this state, the user is immobilized until they can manage to regain control of their thoughts and recollect themselves. Until then, the dark energy goes haywire and circles around them at unfathomable speeds making it impossible to come in contact with the user without getting burned.
Name: Reaper's Sight Color: Black with a white glow. Explanation: Characters with this power have the ability to reanimate the spirits or ghosts, if you will, of entities that they have killed themselves. A creature that the wielder has taken the life of owes its soul's ownership to them whether or not the soul follows that character or manifests itself at any time. This means that any soul that belongs to this character can be summoned in the form of a shapeless, semi-transparent hazy blob. Only a few may be summoned at a time, and the souls will submit to their insubordination over the user of this power. The souls can do no physical harm to an opponent, but they can disorientate their enemy by fusing themselves within the enemy and continually obstructing the enemy's vision and perception of things, as well as their thoughts and even memories. The souls can cause the enemy to hallucinate characters from their past or any other random depiction that would frighten them. They can also temporarily alter memories by entwining their own memories within the enemy's and changing the names and images of beings from their past as well as certain events to an extent. Thoughts cannot be altered, but they can be influenced by the souls by means of the souls altering the enemy's mood as well. A possession can only last but a few moments, after that, the souls' only use is to float around aimlessly until the user has regained the energy to instruct them again. User's will also be able to see the dead if they were not already able to.
Examples: When faced with a tight situation, souls can be summoned to confuse an enemy for a quick escape. Possessions can be used to damage an enemy's perception of the user by means of altering a memory or by hallucination.. this can come to a great advantage.
Drawbacks: The user will be plagued by the memories and plights of the souls that they have captured. Being a Reaper of their own, they must live with the former lives that they have taken, and they will recognize faces and places that they may have never seen before. The user will become easily fatigued after ordering the souls to perform a possession. The user cannot use the souls of any other animal but another wolf.. and the number of souls they have reaped can be predetermined but only by a number of one or two souls. No more than three souls can be summoned at a time.
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Post by nemesis on Jul 5, 2010 23:39:42 GMT -5
Name: Sightless SongColor: Light BlueExplanation: Well, this will be hard to explain. The character who posseses the Sightless Song can create a 3-d illusion. Normally, it is blurry, and fuzzy. Sometimes spirits posses the Illusion, and the user cannot control who does. HERE'S A SMILIAR EXAMPLE In the vid, the user, Blind Mag, can control it. The character can only control the event, like, the animal, or setting of the illusion.Examples: Drawbacks: = If a demon or spirit posseses the Illusion, it may take control of the user for a minimum of 3 minutes.
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Post by Noctis on Jul 6, 2010 4:41:46 GMT -5
I definitely support Val's power, and what i've read of Xen's.
However, Sage, I really don't feel good about ripping off a power from Repo, and would prefer it a little if you'd change it some more to be your own, original idea. But that's just my vote.
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Post by CASPER on Jul 7, 2010 20:37:18 GMT -5
I approve Val's, and Xen's ideas. I'm gunna say no to the elements since they are very easily power-played and sometimes border on God-modding. The Sight one, I will consider if you actually edit it so that it's not a complete rip from Repo.
Dancer, I like the idea, but having as many minions as one wants is also a little power-playing ish. Maybe something like a familiar they can have one that they can summon at anytime?
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Post by Dancer D' Angelo on Jul 8, 2010 18:00:19 GMT -5
Name: Phoenix Tears curse Color: Silver or Gold Explanation: The phoenix tears allow the user to heal moderate wounds on their own body, as well as allow them to see the souls of the innocent. The karma of life is a free flowing energy that may be twisted to one's will and used for both good and evil intents. Examples: Drawbacks:
If you choose to heal another member, it rips out a piece of your own soul and will never heal. Also for celestial s and and presincts if they near the spirit of an innocent or very bad wolf, it will cause them to go into a sort of comatose state if they linger too long. If one uses it for evil intents, this power will warp them into a grotesque physical monster, scarred and burned beyond recognition.
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Post by achi||ea on Jul 19, 2010 19:47:12 GMT -5
Name: Frozen Heart Color: light grey Explanation: The air temperature drops to 0 degrees Fahrenheit in anywhere from 30 seconds to five minutes depending on the user's skill level. This will freeze any water or plants in the surrounding area as well as small creatures and insects. Examples: Drawbacks: This is called frozen heart for a reason. After using the creature will become depressed according to the level of freezing they preformed. If too much energy is exerted in the freezing, the wolf can become so sorrowful that it is immobilized.
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Post by CASPER on Jul 19, 2010 19:53:25 GMT -5
I really like the idea. I'm a little iffy on elements because they are easily powerplayed, but this one seems toned down enough that I'm okay with it.
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Post by achi||ea on Jul 19, 2010 19:54:42 GMT -5
Yeah, it can only harm small creatures unless it is used for a longer period of time to cause hypothermia- but then it would harm the user as well, and the others could travel out of range so it is highly unlikely to be used so.
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Post by xennie on Jul 19, 2010 20:21:35 GMT -5
I agree.. plus Ice is a sub-element of water anyways, and seeing as how water isn't used here really, its not as easily controllable.
SUPPORT
Soooo, ... derp *-*
That and its more creative than other element powers that people make, and the side effects are reasonable.
The abby is happeh. =D
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